Dealing with the NOW and the FUTURE is becoming fundamentally different with digital world taking over production and living. Design has been on the forefront in these fields but the development has been so fast and new generations have taken over faster than personal development has managed to map. The young people of today have not lived a non digital world while the mentors and teachers plus  those that run the educational programs are loosing touch with the present reality. And especially in educational environments. The school systems might become out of date if they do not respond to changes and conditions.

This is not the first time in history but changes are happening so fast today that the 20-30 years old have passed into a new existence that the older have difficulty to deal with. But the older and established still have the power of funds and approval just like often earlier in history.

This creates a discrepancy between the institutions, educational demands and active reality. Many of the main actors in todays world of design and interaction do not have formal education (Steve Jobs, Bill Gates etc.) while the educational institutions and those that control them run the rules of how to and what is progress. But it is a fact that design has the potential of adapting faster than most like Paola Antonelli explains and many other web areas are dispersing. The educational institutes have to respond faster than before, otherwise they become like music schools in Opera Studies.

Issues to address can be seen on the Future Timeline.

Throughout this global period, the world has been thrown into turmoil as demand for oil begins to greatly exceed the supply – crippling many economies and triggering widespread social unrest. – The crisis plays out for nearly two decades, gradually being resolved by a change into renewable energy and alternative fuel technologies. The transition will be by no means a smooth one, however. It requires nothing less than an all-out Manhattan Project on a global scale. By 2035, the geopolitical map of the Middle East will be unrecognizable, while China will achieve enormous political and economic gains from the US.

In the near future styles will be designed by ordinary citizens, or Artificial Intelligence, then promoted via online communities, with the best ones rated and made popular, in a manner similar to the commercial music charts of today. This same process is used for a whole host of other goods and services – from domestic pets, to gardening, to body tatoos, to gourmet food. In this way, a person can become relatively famous by modifying the genetic coding or molecular structure of different items, using the knowledge available to them online. This means that the specialization of being a designer becomes both much more open and new specializations evolve based on the same principles of originality, new strategic moves or changes linking to practical and needed developments.



An introductory course will be run for BA students in the Design Faculty in KHiO in March. The program will take place in the week 4th – 8th of March as an introduction to a wider and more open Design Direction.

The course is a continuation of various exploratory courses that have been run in KHiO and close collaborative institutes. Here is a sample of a Cirrus Project run in Iceland in the summer of 2012

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Design for Society, Nigel Whiteley – Written in 1994: “Although design has become eminently newsworthy among the general public in our society, there is very little understanding to be found of the values and implications that underlie it. Design generates much heat but little light: we live in a world that has much design consciousness, but little design awareness. Nigel Whiteley analyses design’s role and status today, and discusses what our obsession with it tells us about our own culture. “Design for Society” is not an anti-design book; rather, it is an anti-consumerist-design book, in that it reveals what most people would agree are the socially and ecologically unsound values and unsatisfactory implications on which the system of consumerist design is constructed. In so doing, it prepares the ground for a more responsible and just type of design.” Amazon Link

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Some of the things to do and how to act at the Institute Without Boundaries Canada

  • How to ask questions.
  • How to listen.
  • How to frame and carry out inquiry and research.
  • How to interpret information and develop critical insights.
  • How to present.
  • How to make mistakes.
  • How to bravely walk away from good ideas.
  • How to design effective communication.
  • How to visualize invisible concepts.
  • How to find relevance in obscure detail.
  • How to use design software.
  • How to facilitate creative change.
  • How to link business capacity with social interests.
  • How to develop and manage projects.
  • How to lead and allow others to lead.
  • How to enjoy the fruits of one’s labour.
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There are many and diverse tasks to address in the coming decades and designers or people that deal with planning, programming, responding and developing living issues will be occupied in creating solutions. The Future Timeline is one place where the mapping of coming tasks are proposed. Of course various will be strangely proposed but at least this is a location where the jobs of designers are opened and proposed.